We are an independent, self-funded initiative with the goal of spreading professional knowledge to indies all across the globe.
If you are new to Pro Indie Dev, here's a complete guide on how to take benefit for free from the Pro Indie Dev LIVE lectures!
We believe that knowledge that has the power to change lives should be accessible.
The people behind Pro Indie Dev participates in several initiatives to improve the condition of indie developers.
In our experience, the main problem that keeps indies from succeeding is a lack of understanding of the strategic principles that go behind successful games.
They copy superficial traits of these games, but fail to finish their projects or reach a significant audience because they don't understand the strategic context that made those traits work in more successful games.
But we want more indies to thrive! That’s why in 2018 we organized the 1st Global Conference on Professional Indie Game Development:
The response was overwhelming, so every week we get out of the trenches of professional game development to share our experience with indies facing the same problems we all faced one day!
There's more people than ever making games - and that is awesome!
For us, games are the ultimate art form, and we celebrate the opportunity of experiencing such a breadth of interesting ideas and perspectives! <3
But when indies start chasing their dream, they start facing harsh real life challenges such as delays, anxiety, inability to get attention to their projects, lack of money, etc.
That’s where we veteran game developers can help!
Pro Indie Dev happens through free lectures covering essential topics for indies who want to achieve professional results from their games. You can learn more about them here, or subscribe to them at bottom of this page.
Nowadays, indies face the added challenge of sorting through uninformed / contradictory advice on the internet. We aim to help with that too, by focusing on keeping it real and highlighting the approaches and techniques used by real professionals to achieve real results.
Some of our past lectures include:
MAKING INDIE GAMES AS A PROFESSIONOvercoming the main challenges to take the leap from hobbyist to
REACHING FINANCIAL SUSTAINABILITY AS AN INDIE DEVELOPERHow to structure a repeatable process to consistently finish games worth selling.CLIQUE PARA SABER MAIS
HOW TO EVALUATE THE DEMAND FOR YOUR GAME TODAYA step-by-step demonstration on how to dig the required data and estimate the revenue potential for your game.CLIQUE PARA SABER MAIS
Nowadays we deliver these lectures every week through Pro Indie Dev LIVE. If you’re interested, subscribe at the bottom of this page to receive a link every week!
Sometimes we also open spots to Pro Indie Dev’s paid advanced training, called “FGGS”. It is meant only for people who are really committed to making indie games for a living, and who are really willing to do the work to start having professional results out of their games. We have an INCREDIBLE success rate!
If you think you might be a good candidate, subscribe to be notified when we open a new class!
On a more daily basis, Pro Indie Dev is organized by indie veteran Gabriel Dal Santo.
But we prefer to open this section by thanking all our friends in the industry who have contributed their knowledge and experience to make our inaugural event such a huge success! Here they are:
EDMUND MCMILLEN
Creator of Super Meat Boy and The Binding of Isaac
ADAM SALTSMAN
Creator of Canabalt, publisher of Night in the Woods
JAMES STONE
Creator of Jump Gunners and Xenosis
RON CARMEL
Creator of World of Goo, co-founder of Indie Fund
RYAN CLARK
Creator of Crypt of the Necrodancer
TANYA X. SHORT
Co-founder of Kitfox Games and creator of Moon Hunters
CLIFF "CLIFFSKI" HARRIS
Legendary founder of Positech Games, creator of Democracy 3 and Production Line
STARLIGHT SKYES
Twitch Partner, game artist and marketer
MIKE BITHELL
Creator of Thomas Was Alone
XALAVIER NELSON JR
Narrative designer and PC Gamer columnist
LUCY BLUNDELL
Creator of One Night Stand
JAKE BIRKETT
Creator of Shadowhand
DANILO DIAS
Creator of Odallus
EDUARDO LAMHUT
Co-creator of 1M+ players Holodrive
PEDRO MACHADO
Co-creator of No Place for Bravery
NATHAN HURDE
Maker of Game PencilEngine
TIM RUSWICK
Gamedev youtuber and founder of Game Dev Underground
GABRIEL DAL SANTO
Founder of Pixel Cows and Pro Indie Dev
About Gabriel Dal Santo
Gabriel is a veteran game developer, public speaker and consultant for indie studios. He is co-founder, lead designer and business guy on b2b-focused studio Pixel Cows, and actively participates in several initiatives in the industry geared towards the democratization of professional knowledge for independent developers, including Game Dev World (with Rami Ismail and others) and, of course, Pro Indie Dev.
To this day, Gabriel still personally writes all the emails and runs all of our workshops and lectures!
To participate, all you have to do is to register your email. You will receive about one email a week containing the link to that week's lecture. When there are free events, workshop or new openings for our advanced trainings, that's where you will learn about it too.
Register now and start improving your game's marketing, design, development time and many other things to start achieving professional results from your game development!