Hi! I'm Gabriel Dal Santo, and I started making indie games professionally in 2008. Since then, I've been making games, selling them and iterating on a methodology to allow any indie to make money and earn a sustainable living off of their games, without 'selling out' or having to work on games they don't like. And while it's impossible to guarantee that every student will have the same results, this methodology was engineered to move you forward, no matter where you are!
Back when I started, I already had a strong background in marketing and business, so by that time I started testing a bunch of techniques. But I was also a nobody in the games industry, so there were YEARS of trial and error before I had enough experience to exchange with the best in our field!
After much hard work, today I am proud to say that my studio shipped 9 commercial games in different markets, platforms and sizes, and impacted the lives of tens of thousands of indie developers all around the world through the Pro Indie Dev initiative.
After years of working with some of the most recognized and talented indies in the world, I decided to share what I know with other indies who want to start having their games not only as a hobby, but as an actual, financially successful profession - even if they cannot afford US$ 2.000 to go to GDC every year (and happen to sit on the right tables).
So, if you're looking for professional methods that are used by the top indie developers in the world to ensure you are on the right track, you've found it!